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After a year of QA my skills as a developer quickly started to gain attention from both the project manager and the studio director. It wasn’t long before I found myself hosting a team meeting in which we discussed the need for change in order to improve the management games that the studio was developing at the time. I then found myself appointed as the designer and UI artist for the team. 
This was my first project as a UI artist and served as an amazing learning experience for me. It helped me build a better understanding of the processes involved with creating UI work from start to finish and allowed me to further develop my skills within Unity.