NEBULUX MOBILE GAME PROJECT
A few Years back I wanted to teach myself how to programme, specifically using c# inside of the Unity 3D engine. So I set out to create a mobile game based on the classic space shooter arcade games that have been remade a million times (because who needs originality right?).
The project taught me so much about programming and has helped me as a UI/UX Artist as it allows me to not only design the functionality and navigation for game UI, but also have it all working and implemented in-engine.
I intended to publish the project on the app store but my education and proffessional work prevented me from getting to that stage in the games development. However, it served as a great starting point for me as I branched further into game development.






